Test
Look up test calls and properties.
test.complete(name, passed)
Record the result of an in-game test.
- Arguments
name: string.passed: bool.- Returns
nil.
- Works with
In-game script test results.
- Missing values and errors
Wrong argument counts or types report an error.
Also available as: complete_test.
debug.log(test.complete("score_add", true))test.is_completed(name)
Check whether a test has finished.
- Arguments
name: string.- Returns
bool. False if no result is recorded.
- Works with
In-game script test results.
- Missing values and errors
Wrong argument counts or types report an error.
Also available as: is_test_completed.
debug.log(test.is_completed("score_add"))test.passed(name)
Read a recorded test result.
- Arguments
name: string.- Returns
bool, or nil if not completed.
- Works with
In-game script test results.
- Missing values and errors
Wrong argument counts or types report an error.
Also available as: test_passed.
debug.log(test.passed("score_add"))test.summary()
Read test totals.
- Arguments
No arguments.
- Returns
[passed, failed, total] numbers.
- Works with
In-game script test results.
- Missing values and errors
Wrong argument counts or types report an error.
Also available as: test_summary.
debug.log(test.summary())[BETA] marks features newer than the current public release. Current release: 0.8.0.