Viewport and selection
The viewport shows your World. Select a Cell or Actor to edit its properties. Check the selection before changing a name, transform, or binding.
Project hierarchy
Use the hierarchy to organize Actors, folders, and Modules. See Hierarchy.
Script editor and Output
Save scripts with the .aeo extension. Output shows messages from debug.log() and script failures.
For syntax and examples, open AeoScript. For errors, open Debugging scripts.
Settings
Use Settings for editor input, theme, and display preferences. Editor settings and authored game content have different purposes.
UI authoring
Use UI Authoring to create a document with Panel, Text, and Button controls. Give script-controlled elements a Script key. See UI.