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Lighting

Choose the World lighting and test it while building.

Lights and sky

Use Light Cells for authored lights. Set the sky and environment from the World controls. Test the scene from the gameplay camera as well as the editor view. A light that helps editing may not fit the game's mood.

Lighting settings

Settings exposes experimental lighting methods and related quality, shadow, cache, and debug controls. Legacy lighting remains the default. These controls are available for inspection and testing. Their presence does not mean every method is complete or suitable for a shipped game.

Change lights during Play

Use supported Light and Cell properties for temporary changes. See the Cell and Light reference.

[BETA] marks features newer than the current public release. Current release: 0.8.0.